The nearly two-minute-long trailer released on Friday is a simple promotional video compiling in-game gameplay that unfortunately doesn’t reveal any new information about the game or the release date.

In Early Access since October 2015, AFF’s slow pace of development is not even a surprise when taking into account that development studio Strangely Interactive is a small, independent team that works on the project during the evenings and weekends. TL;DR, it’s a part-time project.

The game should be especially interesting to fans familiar with the Battlefield and Battlefront style of gameplay. Self-described as a first-person, combined-arms, sci-fi wargame, AFF focuses on large battles with specific team-based objectives that go beyond mere point-capturing. Instead of what seems like a blend between (the original) Battlefront 2’s space battles and the particularly characteristic Titan mode of Battlefield 2142, AFF’s stage-progression objectives are to be completed with specialized vehicles and infantry roles. The latter type of gameplay will also include a squad and commander system to create greater team cohesion in the pursuit of objectives.

You can go to the Steam page and official website for a full list of details on the game. Stick with GameSkinny for more information on Angels Fall First as it develops.