What is it?

Transcendence is also called “super-ascension,” and it is essentially a prestige system for Clicker Heroes. It does not replace the current ascension system. You have to give up your gold, hero level, zone progress, Ancients, Hero Souls, Relics, and Gilds; however, you receive Ancient Souls and transcendent power. Mercenaries are not lost but are locked. This feature is available at level 300 after beating Woodchip, the Rodent.

What does it do for you?

The biggest payoff of Transcendence is the new currency of Ancient Souls, which can be used to buy Outsiders. But do not expect to get them easily. You do not get a bang for your buck when you trade your Hero Souls for Ancient Souls. You receive five Ancient Souls for 10x the Hero Souls, meaning that for 100 Hero Souls, you will receive five Ancient Souls. 

That does not mean you should ignore Transcendence, though. The big payoff of Transcendence is Transcendent Power, which boosts the amount of Hero Souls you get from Primal Bosses starting at zone 105. With Transcendent Power, the amount of Hero Souls you get will double, triple, or more as your level increases. 

With Ancient Souls you can buy one of the 5 Ancients: Xyliqil, Chor’gorloth, Phandoryss, Ponyboy, or Borb. Each of them has their own benefit to the game, and it depends on your playstyle which one you should buy first.

When should you Transcend? 

The decision is up to you, but at the end of the day, it is best to Transcend as soon as you reach 300. The general rule is to ascend before transcend because any of the Hero Souls you obtain will not count unless you keep ascending. Many recommend to wait until you will get 6-12 Ancient Souls from Transcendence. The only benefit for going above that is to grind for a level for an Ancient.

We hope this guide helps you understand Transcendence. Let us know in the comments how you are using Transcendence.